Konstantin Käfer

Rendering Maps with OpenGL

How to Render a Vast Dataset Like OSM on Mobile Devices

Abstract

Rendering maps on the client becomes more important as technologies emerge and devices get faster. While most maps are still served as raster tiles, there is a case for delivering vectors to the client.

In this talk, I'll review existing rendering techniques and data formats, as well as point out their advantages and disadvantages.

About the author

After studying IT-Systems Engineering in Potsdam, Konstantin joined Mapbox and works on map rendering.